How I discovered the magic of wholesome travel games

by admin September 15, 2020 at 7:25 am

The problem with these examples is that they’re overly familiar; I built my Animal Crossing island myself, so there was nothing new to discover once I’d unlocked everything. And the Manhattan of Spider-Man is, well, Manhattan. (Except without being able to actually enter the shops and museums.) I was missing the thrill of travel, which is to see new things. 

The idea of using video games as a way of “traveling” is nothing new, and plenty of games can scratch that itch if you like detailed world building. I could spend days in Breath of the Wild alone, and I’ve always enjoyed the historical tourism of the Assassin’s Creed games. But you also run the risk of being attacked, or falling off a tall building or cliff. There’s danger. 

No, what I needed was something more laid-back, something casual. What I ultimately wanted has been derisively called a “walking simulator.”