Halo Wars 2 Review

by admin February 16, 2017 at 11:14 am

Halo Wars 2 may be a sequel to 2009’s Halo Wars, but for all practical purposes it feels like a real-time strategy game in the tone of the first-person shooter that started it all — Halo: Combat Evolved.

Much like that game popularised first-person shooters on consoles with a heady mix of intuitive controls and slick story-telling, Halo Wars 2 does just the same for the strategy genre. While its predecessor was lauded for its accessibility, Halo Wars didn’t explain its finer points too well. Furthermore, the plot was so far removed from the overarching narrative of the other games in the series that it felt disconnected.

Halo Wars 2 manages to rectify these concerns swimmingly. It ties in neatly with the events of other Halo games, taking place shortly after what happened in Halo 5 and 28 years the proceedings of the first Halo Wars game. You’re in control of the troops of a giant space cruiser known as the Spirit of Fire. And while its the same ship and characters from Halo Wars, you find yourself on the Ark — a sprawling planet like installation from other games – against a new alien faction known as the Banished.

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